A game it takes at least three years to become a reality. The conceptual art and to the work of a concept artist It is the shortcut that allows you to project what the game will be like.
As with a movie, video game they require a research phase, of which the paintings and sketches are testimony.
Universe, settings, atmospheres, characters … The works of conceptual art they explore all of these elements.
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What is conceptual art?
The conceptual art is an art style that was formed in the 1960s by the artist American Sol LeWitt.
The origins of conceptual art lie in minimalist art, and with it the theories and trends of abstract painting are further developed.
Conceptual art encompasses various artistic movements, such as object art and events.
For everyone, the concept comes before the execution of a artwork. The idea is more important than the execution, which does not even have to be done by the artist himself.
To understand the conceptual work, it is necessary to deal with the artist and his thought. But,concept artist what is it for?, Do you know the concept artist what is it? This is an artist who builds history.
From artwork to video game
There is an idea behind each videogame, often a personal experience. Before programming the games, they are loose concepts, illustrated by individual designers and developers.
The conceptual artists they use concept art and photographs in the game to show how ideas are turned into finished games. No computer game would exist without concept art.
They work under the artistic director and handle the preview. Creating worlds, building the environment and culture of the game world, its stylization, etc.
They then go on to design specific fragments of digital reality that will serve as a model for people based on three-dimensional modeling.
Why is the concept artist so important?
A conceptual artist works with illustrators and graphic designers, gives volume or content to their creation (drawings conceptual used as the basis for the creation of the fictional world), and then they retouch their drawings.
Video game studios are a bit like Italian Renaissance workshops, where various artists gathered around a large construction site, being the sketches (or ideas) of the conceptual artist.
What is the main job of a concept artist?
You do most of the work early in the game development process. Close cooperation, among others, with producers who contribute ideas.
The conceptual artist represents them in such a way that they continue to act on the imagination and allow the idea of the game to develop.
Their images help explain the project. A small studio cannot finance everything by itself, so we will see the conceptual artist as a producer in the cinema. The conceptual artist creates images that express the components of the video game.
Later in the production period, so that the 3D designers can model the characters and sets, the concept artist will go into more detail. Hundreds of illustrations will provide instructions to bring the elements to life.
During the video games development, rarely works a single conceptual artist, but several are brought together under an artistic director, responsible for the visual unity of the finished game.
What does a concept artist do in the video game industry?
The work of the concept artist is very important as it helps the development of the game with multiple sketches of the story, characters, worlds, etc. They practically create the video game on paper and then make it programmable.
These conceptual arts are presented in the form of pencil sketches, watercolors, digital paintings produced with graphic tablets, drawings …
But not only that, it can also be a text or a screenplay, something very simple that will open the imagination of the team.
It’s not uncommon for concept artists to have a lot of fun and be able to implement their own ideas.
In addition, they are closer to “traditional” artists: their work, as a rule, does not have a direct impact on what appears on the screen.
A conceptual artist works with illustrators and graphic designers, adds volume or content to their creation (conceptual drawings used as the basis for the creation of the fictional world), and then they retouch their drawings.